Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.12104/90876
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dc.contributor.authorHernández Rentería, Luis Alejandro
dc.date.accessioned2022-09-12T22:05:49Z-
dc.date.available2022-09-12T22:05:49Z-
dc.date.issued2021-12-16
dc.identifier.urihttps://wdg.biblio.udg.mx
dc.identifier.urihttps://hdl.handle.net/20.500.12104/90876-
dc.formatapplication/PDF
dc.language.isospa
dc.publisherBiblioteca Digital wdg.biblio
dc.publisherUniversidad de Guadalajara
dc.rights.urihttps://www.riudg.udg.mx/info/politicas.jsp
dc.titleGamified layer for Google Classroom to improve the user experience and engagement of students with ADHD
dc.typeTesis de Maestría
dc.rights.holderUniversidad de Guadalajara
dc.rights.holderHernández Rentería, Luis Alejandro
dc.type.conacytmasterThesis
dc.degree.nameMAESTRIA EN TECNOLOGIAS PARA EL APRENDIZAJE
dc.degree.departmentCUCEA
dc.degree.grantorUniversidad de Guadalajara
dc.rights.accessopenAccess
dc.degree.creatorMAESTRO EN TECNOLOGIAS PARA EL APRENDIZAJE
dc.contributor.directorAncona Valdez, María De Los Ángeles
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